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Our Projects
Stories, systems, and experiences built at the edge of creative intelligence.



Three eras. One impossible world.
The day of reckoning.
The Train of Ghosts



In DevelopmentÂ
The Shadow's Gambit
In Development
Light Zero II: The Awakening
In Development
Eleven Names Of The Wind

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SPOTLIGHT

Three strangers. Three eras. One impossible world.
A gunslinger from the Old West. A warrior from a forgotten age. A mysterious sorceress whose powers defy explanation. Torn from their own times, Silas, Kael, and Nyra must unite to survive a world where ancient kingdoms, giants, dragons, firearms, robotic knights, and impossible technology collide.
Hunted by relentless forces and confronted by cracks in reality, the three uncover a terrifying possibility: this strange world isn’t real. It was built by someone else, and that someone is pulling the strings.
As their unlikely alliance threatens the system controlling their artificial reality, a powerful new enemy emerges to hunt them down and stop them from uncovering a truth more terrifying than all the dangers pursuing them.
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Iron Never Bends.
Bound together by chains, two gladiators battle impossible odds inside the brutal arenas of Rome.
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But victory earns more than survival, it attracts the attention of an empress and sets a fallen warrior on the path to legend.


Driven by grief and consumed by revenge, a Gladiator forces an empire to stand still when he challenges the Emperor in the most desperate act of his life.
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What follows will expose forgotten horrors and awaken legends buried beneath the sands of Rome.
Ten years of vengeance. One day of reckoning.
Some missions protect history.
One will change it forever.
Set decades from now, Recursion follows an elite temporal operative tasked with protecting the integrity of history by traveling into humanity's most pivotal moments.
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As forgotten fragments begin resurfacing, and what starts as a routine assignment becomes a race across time itself, forcing him to choose between protecting history... or rewriting it forever.
Driven by grief and consumed by revenge, a Gladiator forces an empire to stand still when he challenges the Emperor in the most desperate act of his life.
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What follows will expose forgotten horrors and awaken legends buried beneath the sands of Rome.

Centuries after civilization fractured into worlds of wealth and ruin, a weary ronin living in quiet exile, takes a simple escort assignment alongside a hardened band of mercenaries: protecting a mysterious package aboard an aging train through the lawless wastelands separating Old Town from the city.Â
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But when a ruthless raider faction launches a brutal assault to seize the cargo, the routine job becomes a desperate battle across the rails. Forced back into the violence she abandoned long ago, the ronin must fight her way through enemies on both sides of the divide as the train hurtles toward the city, and uncover why everyone is willing to kill for what it carries.
PART I – THE TRAIN OF GHOSTS
Following a mission that left her identity exposed, Reia is forced back into the shadows for a covert exchange inside the luxurious Aurelia Casino. Pursued across the city and racing against time, Reia must decide whether the next clue is worth risking everything she has left.
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Champagne Blues is an original cinematic action thriller where music and storytelling become one—an elegant blend of espionage, mystery, and high-octane action, brought to life through Reia's original song of the same name.
Her last mission was a success. It also exposed her.


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A GLIMPSE INTO WHAT'S COMING... • A GLIMPSE INTO WHAT'S COMING... • A GLIMPSE INTO WHAT'S COMING... •
The Shadow's Gambit
A ghost, a gentleman, a rogue, a spy. Julian Carter is all of them... and none.

COMING SOON...Â
Julian Carter is a master of disguise and the world’s most elusive gentleman thief, stealing secrets and impossible treasures for shadowy handlers while occasionally tipping off the intelligence agencies hunting him.
But when a stolen briefcase draws him into the crosshairs of a ruthless criminal organization and two women concealing dangerous secrets of their own, Julian finds himself caught in an intricate game of deception where everyone has an agenda, and even the most carefully planned escape may be part of someone else’s design.


RECURSION P II
TRAVEL. DEFY. REMEMBER
In 2095, a shadowy agency sends operatives into the past to eliminate threats before they emerge. After every mission, their memories are erased.
But when Michael misses his scheduled wipe, his returning empathy drives him to defy a morally unthinkable assignment and flee into the past to protect his target.
Hunted by future assassins and enforcers he crossed in 2026, he must outrun his pursuers before time runs out, and the truth about his identity and family is lost forever.
LIGHT ZERO II: The Awakening
ONE CHOICE. NO TURNING BACK.
The events of Train of Ghosts changed everything. Now, the fallen ronin must face her powerful employers and the consequences of the escort mission that shattered their trust.
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Summoned to return the missing cargo, Ash faces a choice between obedience and conscience. But the choices she makes cannot be undone. As loyalties fracture and the confrontation escalates, her decision will set events in motion that threaten far more than either side can imagine—and could change the fate of an entire world.
A GLIMPSE INTO WHAT'S COMING... • A GLIMPSE INTO WHAT'S COMING... • A GLIMPSE INTO WHAT'S COMING... •